Sole Flash/Actionscript developer for all TJ and Pals content. Including interactive games, activities, etc.
As Director of Technology, also oversaw R&D and did the network programming for various projects that were not released publicly, including multiplayer remote gaming and audio/visual chat.
Additionally, joined in creative brainstorming sessions- contributing significantly to all aspects of the process.
All of the content was built modularly and allowed multiple targets- making the desktop app version a relatively straightforward conversion with few individual code changes.